From Arduboy to PlayStation
Building games with AI on the Arduboy, ESP32, NES, Mega Drive, N64, PlayStation 1, the web and VR. What each machine’s constraints taught me, where the time went, and the pipelines that made it work.
SovereignS3nc
How far can you go with just S3 and zero hosted compute? Pushing the limits of sovereign networks with SovereignS3nc.
Debugging the Novel
How a weekend experiment turned into building a nine-book cyberpunk series using AI and LLMs.
Peakylight
An interactive 3D map tool that visualizes terrain shadows and actual sunlight hours.
Shhh, keep quiet!
Building a Telegram bot with Whisper.cpp and a Raspberry Pi to automatically transcribe voice notes.
The Time I Uploaded 3000 videos to YouTube
The story of an automation project that generated and uploaded 3,000 videos to YouTube in six months.
Building your own game console
The fun and challenging journey of designing and building a custom hardware game console.